Rust server.cfg generator
Rust's server.cfg is a list of console commands rather than a settings file, which trips up anyone expecting the key=value format every other game uses.
Start from a preset
Visual Settings
server.cfg
How server.cfg syntax works
Each line is a command and its argument separated by a space, not an equals sign: server.hostname "My Server" rather than server.hostname="My Server". Writing it with an equals sign is not an error — the console simply does not recognise the command and moves on. Booleans are 1 and 0 rather than true and false. Values containing spaces need quotes; plain numbers do not.
The mistake that costs people hours
server.seed and server.worldsize together define your map, and changing either one generates a completely different world on the next restart. Everything players have built is still in the save file but is now in the wrong place on a map that no longer matches. Decide both before your first wipe and leave them alone until you intend to wipe.